(no subject)
Aug. 18th, 2016 09:11 amFiguring out what to buy for a bookshelf in Cordelia’s room is proving challenging. The old shelf was 30" by 26" and fit nicely under the windowsill that’s at 32". Cordelia thinks that blocking the window isn’t any big deal because she doesn’t know how to open it. I would like her to learn because that’s likely her safest exit if we have a house fire or something of the sort. It’s about five feet down to the driveway from her window.
At any rate, most of the shelves I can find are a lot taller than what we’re looking for. Getting something custom would be a lot more money than we can afford for this. Maybe we go to Target and buy four milk crate sorts of things? I’m sure they’ve got them right now for people furnishing dorm rooms. Target also has the option of ordering a square shelf online (not sold in stores) that would fit in the space, but that, judging by the pictures, is pretty ugly, not particularly an efficient use of the space, and made from boards of 'compressed paper.' Yeah, sounds very sturdy.
Scott forgot to set his alarm last night, so we were awoken by his cell phone yelling at us an hour later. Scott managed to get on the road quickly enough that he was probably on time to work. I did not manage to get back to sleep after. I think adrenaline was a factor in that.
Our whole gaming group was present last night, so we played the Stargate campaign. We’re still getting to the point of having our characters know each other and be willing to rely on each other. Scott’s character is a difficulty because it’s actually kind of hard to justify why he’s there at all. He doesn’t have the sorts of expertise that can be readily used while he’s being shadowed by an armed guard, but his backstory means that he is. At least, at this point, the GM has finagled things so that that guard is a player character. We’re currently dealing with a first contact scenario that our characters weren’t expecting. Our characters are staff on an off world base on a world that we thought was completely uninhabited. It’s apparently not. We don’t know yet if what we’re looking for is native to the planet or as much a transplant as we are.
My character is an anthropologist and not from Earth. We’re having some issues with me having only handwavy, vague ideas of what my character might be looking for or be able to figure out. I’m pretty much assuming that, if I can figure it out, she can, but that overlooks the various things she’d think basic that I just plain don’t know. Of course, what she’s doing right now is a little more archaeological because she’s looking for artifactual evidence of an intelligent creature that’s hiding from us (we’re in a bit of the planet that’s swampy, so some things we’d normally look for simply aren’t options).
At any rate, most of the shelves I can find are a lot taller than what we’re looking for. Getting something custom would be a lot more money than we can afford for this. Maybe we go to Target and buy four milk crate sorts of things? I’m sure they’ve got them right now for people furnishing dorm rooms. Target also has the option of ordering a square shelf online (not sold in stores) that would fit in the space, but that, judging by the pictures, is pretty ugly, not particularly an efficient use of the space, and made from boards of 'compressed paper.' Yeah, sounds very sturdy.
Scott forgot to set his alarm last night, so we were awoken by his cell phone yelling at us an hour later. Scott managed to get on the road quickly enough that he was probably on time to work. I did not manage to get back to sleep after. I think adrenaline was a factor in that.
Our whole gaming group was present last night, so we played the Stargate campaign. We’re still getting to the point of having our characters know each other and be willing to rely on each other. Scott’s character is a difficulty because it’s actually kind of hard to justify why he’s there at all. He doesn’t have the sorts of expertise that can be readily used while he’s being shadowed by an armed guard, but his backstory means that he is. At least, at this point, the GM has finagled things so that that guard is a player character. We’re currently dealing with a first contact scenario that our characters weren’t expecting. Our characters are staff on an off world base on a world that we thought was completely uninhabited. It’s apparently not. We don’t know yet if what we’re looking for is native to the planet or as much a transplant as we are.
My character is an anthropologist and not from Earth. We’re having some issues with me having only handwavy, vague ideas of what my character might be looking for or be able to figure out. I’m pretty much assuming that, if I can figure it out, she can, but that overlooks the various things she’d think basic that I just plain don’t know. Of course, what she’s doing right now is a little more archaeological because she’s looking for artifactual evidence of an intelligent creature that’s hiding from us (we’re in a bit of the planet that’s swampy, so some things we’d normally look for simply aren’t options).