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Sep. 16th, 2016 08:39 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I slept well for bits of last night and poorly for other bits. I’m up right now because I thought I should take something for the headache that started around 4:30. I’m putting off my morning caffeine in the hope that my kidneys and bladder will let me go back to bed without getting up every forty minutes.
I ended up signing up to run two games at UCon, a four hour Amber Diceless scenario and a Sentinels of the Multiverse game. I picked the villain and setting for the latter and mentioned them in the game blurb. I’m going to let people pick their own heroes at the game, but knowing the villain and setting will give experienced players time to consider which heroes might work best.
My main worry for the Amber game is getting players who don’t know the Zelazny books. The game system is pretty easy, and I didn’t ask for experience with the game. Maybe I should have? It wouldn’t have been me looking for people to know the rules so much as to know the universe. But is anyone actually likely to sign up for a game like this without knowing anything about the world?
I emailed an antiquarian book dealer yesterday to see if he might be interested in a book I’ve got, Letchworth’s Discourses published in Salem in 1794. The folks who referred me to this dealer said that the book falls a little outside his specialty— "First editions in 19th and early 20th century eccentric religious movements." —but I’m hoping that it’s close enough for him to be interested. I mentioned and described the seven or so books I’ve got to get rid of that I’d like an antiquarian book dealer to look at. Those are all well outside of his specialty, but I was hoping he could refer to me to someone else who might be interested.
I ended up signing up to run two games at UCon, a four hour Amber Diceless scenario and a Sentinels of the Multiverse game. I picked the villain and setting for the latter and mentioned them in the game blurb. I’m going to let people pick their own heroes at the game, but knowing the villain and setting will give experienced players time to consider which heroes might work best.
My main worry for the Amber game is getting players who don’t know the Zelazny books. The game system is pretty easy, and I didn’t ask for experience with the game. Maybe I should have? It wouldn’t have been me looking for people to know the rules so much as to know the universe. But is anyone actually likely to sign up for a game like this without knowing anything about the world?
I emailed an antiquarian book dealer yesterday to see if he might be interested in a book I’ve got, Letchworth’s Discourses published in Salem in 1794. The folks who referred me to this dealer said that the book falls a little outside his specialty— "First editions in 19th and early 20th century eccentric religious movements." —but I’m hoping that it’s close enough for him to be interested. I mentioned and described the seven or so books I’ve got to get rid of that I’d like an antiquarian book dealer to look at. Those are all well outside of his specialty, but I was hoping he could refer to me to someone else who might be interested.