(no subject)
Dec. 23rd, 2004 02:29 pmI have a request for the various creative people on my friends list. Basically, I'm pulling together ideas for a new Amber game, and part of that process is coming up with ideas for npcs. I'm a little concerned that all of my ideas are just variations on characters I've used before or are otherwise likely to be predictable to those players who know me well. To alleviate that problem, I'm asking that anyone who feels so moved suggest a character to me. I most likely won't use all of them, but the suggestions should get me thinking in new directions.
Due to the nature of Amber, characters can come from any sort of world-- High fantasy, cyberpunk, Victorian era, ice age, anything one can think of. I'm aiming at running a fairly political game, but I'd like to have some things coming out of left field, so I'm not just interested in political characters.
For those who do know Amber, I'm setting the game after the Corwin books and may pull some elements from the Merlin books (or may not). I'm open to additional children (and more distant descendants) of Oberon, people from the Courts of Chaos, people from the Golden Circle or Rebma and ordinary shadow dwellers. I'm playing fast and loose with the game rules and tend to tweak canon to make it more convenient for me.
I don't need a lot of detail for these character ideas, but I also won't object if you want to give it (as long as you won't get upset if I either don't use the idea or change it considerably before using it). We'll probably have a website for the campaign that will include game logs, assuming the game manages to get up and running, so those who contribute will have the option of tracking the game's progress.
If you have any questions about the plots I'm going to be using, please e-mail me. At least one probable player reads this journal from time to time, so I don't want to reveal too much here. (You know who you are! If you see this, I'm trusting you not to peek at the suggestions people have made. Assuming I get any...)
If you know someone who might be interested in doing this and who doesn't normally read my journal, please feel free to direct them this way.
Due to the nature of Amber, characters can come from any sort of world-- High fantasy, cyberpunk, Victorian era, ice age, anything one can think of. I'm aiming at running a fairly political game, but I'd like to have some things coming out of left field, so I'm not just interested in political characters.
For those who do know Amber, I'm setting the game after the Corwin books and may pull some elements from the Merlin books (or may not). I'm open to additional children (and more distant descendants) of Oberon, people from the Courts of Chaos, people from the Golden Circle or Rebma and ordinary shadow dwellers. I'm playing fast and loose with the game rules and tend to tweak canon to make it more convenient for me.
I don't need a lot of detail for these character ideas, but I also won't object if you want to give it (as long as you won't get upset if I either don't use the idea or change it considerably before using it). We'll probably have a website for the campaign that will include game logs, assuming the game manages to get up and running, so those who contribute will have the option of tracking the game's progress.
If you have any questions about the plots I'm going to be using, please e-mail me. At least one probable player reads this journal from time to time, so I don't want to reveal too much here. (You know who you are! If you see this, I'm trusting you not to peek at the suggestions people have made. Assuming I get any...)
If you know someone who might be interested in doing this and who doesn't normally read my journal, please feel free to direct them this way.
Hmmm....
Date: 2004-12-23 07:53 pm (UTC)http://home.epix.net/~mhryvnak/theyfightcrime.html
Re: Hmmm....
Date: 2004-12-23 08:50 pm (UTC)no subject
Date: 2004-12-23 08:01 pm (UTC)no subject
Date: 2004-12-23 08:08 pm (UTC)no subject
Date: 2004-12-23 08:34 pm (UTC)no subject
Date: 2004-12-23 08:35 pm (UTC)no subject
Date: 2004-12-23 10:35 pm (UTC)Some of the more memorable PCs have been:
Justice, my princess from a Shadow where everything works like it does in fairy tales. She got fed up with being a pure amber-haired maiden who sat in her solar sewing while troubadors sang songs of courtly love and knights slew dragons for her but didn't let her have any of the action. So in Amber she's been arrogant and experimental, trying everything that's *not* princessy while not really knowing any other way to be, at bottom. Her erstwhile fiance, now heir to the throne, showed up as an NPC a couple of times.
Chloe,
Omar was, everyone thought, the illegitimate younger son of a desert chieftain. His life revolved around camels, trading, a little illicit sorcery, and a lot of being kicked around by his family and treated like dirt. As a good Muslim, he keeps his faith central to his sorcery, and any magic he does has to be religious-oriented. (We had great results getting him to bless swords before combat.) Everywhere we went he was alive to the opportunities for commerce. His trading network would probably have spanned every shadow we visited by now if he hadn't been struck down by vampires. Now he lies in a magical coma, somewhere in Fiona's care. His sweetheart still hasn't forgiven us.
Hamilton was a scion of the Kennedy family with the serial numbers scrubbed off, circa 1950s. Wealthy, very well bred and with an eye for the ladies, he took Amber and shadows in stride and was always on hand to explain to us what a train was and how matches worked. Also a Machiavellian schemer and power-monger. Justice rather liked him, but he was flirting with the princess of a Golden Circle kingdom for purely political reasons.
Tia, daugher of Deirdre, is a
horrible immodest heathen bloodthirsty Aztecproto-goddess of her warlike Azteclike tribe in the hot, humid mountains. As a Jaguar Princess, she has very distinct spots on her skin (but pretty ones) and a direct attitude towards sexuality and world conquest. She and her people do blood magic - it's very powerful but requires bloodshed commensurate with the level of the spell. When the PCs first visited, a ritual sacrifice was prepared in their honor. Justice took violent exception to this and charged the altar. (She hasn't been asked back since.) The Xocolatls make a mean hot chocolate with death peppers, hold their monarch personally responsible for making the sun come up in the morning, and throw atl-atls with great accuracy. Their elite force of Jaguar Knights and a cadre of priests have been helping us liberate the shadow of Charter (see below). But...Tia and her people have every intention of absorbing Charter into their empire and converting its populace to their bloodthirsty religion, and Justice doesn't think they should. Power struggles ensued.(Goodness, that's a lot of babbling. I hope LJ doesn't eat it.) Charter in second comment.
no subject
Date: 2004-12-23 10:37 pm (UTC)Charter (named for the first city we came across). Fiona gave us a trump as a present, noting that time works differently in this shadow and it might be convenient for studying. And so it is: you can't use Trump in Charter at all at night, but the hours of night pass in an instant as far as Amber is concerned. So you can trump into Charter before sundown, study all night, Trump back at dawn....and it'll still be before sundown in Amber.
Unfortunately the place was overrun with vampires. Empire-building vampires, expanding eastward and slaying everyone in their path or sending them back home to be cattle. It doesn't take much to become a vampire in Charter: you die and nobody burns your corpse. No biting necessary. But that wasn't the scary part.
The scary part was they were tool-using vampires. They built all sorts of machines in their demonic forges, from siege equipment to what looked like modified agricultural equipment to warbots. The closer we got to their home city, the better-designed and scarier their machines were (they'd been improving over time). Each one had a sigil carved into it somewhere that allowed it to be remotely controlled; a vampire would dig itself underground and lie catatonic while its spirit controlled the Harvester Of Doom or whatever. Destroy the sigil and the machine stops.
The people of Charter (the city)were a bunch of milksops in Justice's opinion. They knew they were on the edge of vampire territory and h ad been slowly fleeing over the generations till only a remnant of the city's population remained. They didn't take well to Justice's plan to Crusade and Save teh World at all at first. She had to do some aggressive recruiting and enlist an old holy order to create some new knights. Even then, well, it was better to let Tia's Jaguar knights be in the front lines.
no subject
Date: 2004-12-23 11:49 pm (UTC)Amber High School!
Date: 2004-12-24 12:25 am (UTC)(The stats probably won't make any sense, because we switched from variant Amber to FATE (http://www.faterpg.com/) so we could be as cool as these people (http://www.iago.net/amber/kings/sessions.shtml). I don't think it's actually worked.)
Alexis might not have been memorable, but his cult of squirrels was! I'm not sure what to say about Cloud or Alex, and Daireen was before my time.